#N canvas 733 504 678 395 10;
#X declare -lib Gem;
#X text 51 27 Class: Particle System;
#X obj 539 8 declare -lib Gem;
#X obj 7 65 cnv 15 450 100 empty empty empty 20 12 0 14 #e0e0e0 #404040 0;
#X obj 468 64 cnv 15 170 250 empty empty empty 20 12 0 14 #dce4fc #404040 0;
#X obj 472 234 cnv 15 100 40 empty empty empty 20 12 0 14 #14e814 #404040 0;
#X obj 8 176 cnv 15 450 30 empty empty empty 20 12 0 14 #bcbcbc #404040 0;
#X text 464 8 GEM object;
#X text 467 45 Example:;
#X obj 7 215 cnv 15 450 100 empty empty empty 20 12 0 14 #e0e0e0 #404040 0;
#X obj 481 283 part_draw;
#X obj 481 91 gemhead;
#X obj 481 112 part_head;
#X obj 481 69 tgl 15 0 empty empty empty 17 7 0 10 #fcfcfc #000000 #000000 0 1;
#X text 39 81 part_targetcolor changes the color of the particles by a scale factor every frame. The target color can be an RGB or RGBA vector. The scale value defaults to 0.05;
#X obj 481 175 part_velocity sphere 0 0 0 0.1;
#X msg 560 213 1 0 0;
#X text 31 4 Synopsis: [part_targetcolor];
#X obj 481 132 part_source 10;
#X obj 481 152 part_killold 20;
#X obj 481 245 part_targetcolor 0 0 1 0.05;
#X msg 607 211 0.2;
#X text 12 185 argument : rgb (or rgba) \, scale;
#X text 554 197 rgb;
#X text 604 195 scale;
#X obj 476 316 _gemwin;
#X connect 10 0 11 0;
#X connect 11 0 17 0;
#X connect 12 0 10 0;
#X connect 14 0 19 0;
#X connect 15 0 19 1;
#X connect 17 0 18 0;
#X connect 18 0 14 0;
#X connect 19 0 9 0;
#X connect 20 0 19 2;
